Golf View for Schools
Recreational golf, on campus — for every student, all year round.
Extracurricular · Recreation · Community
Students playing on a Trackman simulator at school
Golf View Powered by Trackman
Golf View for Schools

A first swing for every student.

Golf View brings Trackman-powered golf into the spaces a school already has — a theatre stage, a converted storage room, a courtyard, a corner of the gym — for recreation, extracurricular activity and school community life.

Simulators · Mobile hitting bays · Outdoor short game
golfview.golf
02 Our Philosophy

A school doesn't need a golf course.
It needs a place to start.

Most students never try golf because the course is far away, the season is short and the first step feels exclusive. We remove all three — bringing world-class technology, the right equipment for every age, and a space that fits the school onto campus.

02 / 25
03 Why Golf, Why at School

A sport students keep for life.

Golf is one of the few activities a seven-year-old, a teenager, a teacher and a grandparent can enjoy side by side. It rewards patience over power — and that makes it a different kind of activity for a school's timetable.

Focus & patience

One shot at a time. Golf builds concentration, composure and self-assessment — every swing gives honest feedback.

Genuinely inclusive

Not size, speed or strength. Students who don't see themselves in team sports often find their sport here.

Science you can see

Launch angle, ball speed, spin, carry — Trackman turns every swing into real physics and maths data.

Any weather, any month

Indoor play means golf runs through winter, rain and the hottest days of June.

Wellbeing

Low-impact movement and a calm, social space — for students and for staff.

Community

Parents' evenings, alumni nights and family days give the school a new place to gather.

03 / 25
04 The Basics

The game and its words.

The goal: move the ball from the tee into the hole in as few shots as possible.

1 Tee box2 Fairway3 Rough4 Bunker5 Green6 Pin

1Tee box

The marked starting area of a hole. Children use shorter, forward tees.

2Fairway

The strip of short grass leading towards the green.

3Rough

Longer grass beside the fairway — it makes the next shot harder.

4Bunker

A hollow filled with sand. A wedge helps the ball out.

5Green

Smooth, very short grass around the hole, where you putt.

6Pin / flagstick

The flag marks where the hole is.

Approach

A shot aimed at landing on the green, usually with an iron.

Chip

A short, low shot from near the green — it lands, then rolls.

Putt

A gentle stroke that rolls the ball along the green to the hole.

How you score

Every shot counts as one stroke — including every putt.

Add up the strokes from every hole. The lowest total wins.

Par is the target number of strokes for a skilled player on a hole: 3, 4 or 5.

On a par 5:

4Birdieone under par
5Paron target
6Bogeyone over par

Beginners set their own targets — and play shorter holes.

04 / 25
05 A Hole in Play

How a hole is played.

A different club for each job. Here is a par 5 played in five shots.

1 Driver2 Hybrid3 Iron4 + 5 Putter From a junior teeAlong the fairwayOnto the greenTwo putts to finishTEEFAIRWAYGREEN In the sand? Use a wedge.
Driver

Driver 15°

A long first shot, with the ball on a tee.

Hybrid

Hybrid 22°

Long shots from the fairway or light rough.

7-iron

7-iron ≈38°

A controlled approach from farther away.

9-iron

9-iron ≈46°

A higher, shorter approach closer to the green.

Sand wedge

Sand wedge ≈56°

Chips, pitches and shots out of the sand.

Putter

Putter ≈3.5°

Rolls the ball along the green into the hole.

What's the number? That's the club's loft — the angle of its face. More loft sends the ball higher and shorter; the putter barely lifts it at all.

05 / 25
06 The Heart of It
Powered by Trackman

The simulator the professionals use.

A Trackman golf simulator turns an ordinary room into a driving range, a putting green and hundreds of real courses — measuring every shot in real time.

~90%
of the world's top 100 players use Trackman
40+
data points measured on every shot
1
room — range, course, games and data in one space
4
seasons of indoor play, whatever the weather

Source: Trackman.

Trackman simulator in a school room
06 / 25
07 Games First

Students come for the games. They stay for golf.

Trackman's game library turns the very first swing into play — catching monsters, clearing castles, sinking crazy putts. Every game is scored on real ball flight, so students learn distance, aim and touch without noticing.

Bullseyeaim for the centre
Closest to the Pinwho lands nearest?
Capture the Flagclosest shot claims it
Hit Itstrike for distance
Party Puttputt-putt with obstacles
Magic Pondcatch the creatures
Mystic Sandsa desert creature hunt
Scrapyarda points puzzle
Magic Pond game: hit to targets marked in metres
Magic Pond
Party Putt mini-golf game
Party Putt
Bullseye target game
Bullseye
Adventure game characters at a castle
Adventure worlds
07 / 25
08 The Opportunity

Known around the world. Just arriving in Greece.

The school opportunity: bring an established golf technology to students where local access is still limited — and lead its introduction to school life in Greece.

Golf View is the official Trackman installer for Greece, Cyprus and the Balkans.

World map of Trackman-powered venues, dense across North America and Europe Europe map: dense across the north and west, sparse across the Balkans and Greece Greece map: only a handful of Trackman locations
65Mpeople played off-course golf outside the US in 2024
155Mgolfers worldwide in 2024
+49%growth in US off-course golf, 2020–2024

Map: Trackman location data. White pins = simulator venues, orange = ranges. Figures: The R&A Global Golf Participation Report (2024 data) and National Golf Foundation (USA).

08 / 25
09 Reading the Data

Every swing is a lesson in physics.

After each shot, Trackman shows what happened — and why. Here is one 7-iron shot, explained.

Students reading Trackman shot data
Club speed
131 km/h

How fast the club head moves when it meets the ball. More speed, more potential distance.

Ball speed
178 km/h

How fast the ball leaves the club face — the engine of every shot.

Smash factor
1.36

Ball speed ÷ club speed. It shows how cleanly the ball was struck — a perfect ratio lesson.

Carry
138 m

Distance the ball flies through the air before landing. Total, with roll: 155 m.

Spin rate
5,578 rpm

Backspin keeps the ball in the air longer and helps it stop on the green.

Side
8.7 m left

How far left or right of the target line it finished — the measure of straightness.

In the classroom: projectile motion, angles, ratios and statistics — from students' own swings. Shown in metric — Trackman displays metric or imperial.

09 / 25
Simulator bay at the end of a school library
10 Spaces You Already Have

No new building. Just a better use of space.

The installation adapts to the school — never the other way around. A curtained bay at the end of a library is just one option.

  • Converted storage room — the room no one uses becomes the room everyone asks for
  • Theatre stage — golf by day, performances by night
  • Library annex & common room — a curtained bay, scheduled around the room's other uses
  • Gym corner — mobile hitting bays that roll to the wall after each session
  • Courtyard — hitting bays outdoors in good weather, stored away after
  • School grounds — a chipping and putting area on an unused lawn or terrace
10 / 25
11 The Transformation

From storage room to the favourite room in school.

Screen, enclosure, turf, lighting and Trackman — delivered as one installation. Drag the divider, or focus it and use the arrow keys.

Before — storage room
After — simulator room
BeforeAfter
11 / 25
12 One Screen, Two Uses

Golf by day. Movie night by evening.

The projector and screen that power the simulator also play films, presentations and assemblies. One installation, a room the whole school uses. Drag the divider, or focus it and use the arrow keys.

Simulator in use for golf
Same room set up for a family movie night
GolfMovie night
12 / 25
13 Shared Spaces

It shares the stage.

In a theatre, auditorium or hall, the simulator is built to disappear. The screen and curtains retract, the turf rolls up, and the technology locks away — so the space is ready for assembly, rehearsal or the school play.

  • Retractable screen — lowers for golf, retracts for performances; turf and portable equipment store away
  • Hung from the rigging — projector and tracking mount overhead, clear of the stage floor
  • Lockable technology — the system runs only when staff unlock it
  • Audience-ready — whole-class challenges on the big screen
Simulator on a school theatre stage
13 / 25
Mobile hitting bays in a school gym
Mobile hitting bay in a school courtyard
Golf View hitting cage
14 Mobile Hitting Bays
Designed & built by Golf View in Greece

Roll them out. Swing. Roll them away.

Caged hitting bays on lockable castors — several students practise at once while classmates rotate through hitting and putting activities. Use them in the gym, the courtyard or on the grounds, then push them to the side when the space is needed.

FrameSteel construction, built for daily school use
NettingFull impact netting — sides, back and roof
SurfaceProfessional hitting mat in every bay
MobilityLockable castors — rolls aside after each session
ScaleOne bay or a full row for group sessions
UpgradeAdd a launch monitor to any bay later
14 / 25
15 Outdoor Short Game

A green on the school grounds.

An unused lawn, terrace or corner of the grounds becomes a chipping and putting area — synthetic, low-maintenance and designed for year-round use.

  • Putting green — synthetic surface with real roll and multiple cups
  • Chipping zone — short-game tee with targets and flags
  • Low maintenance — no mowing, watering or chemicals
  • Break-time ready — supervised play, scheduled by the school
Practice green and bunker
Putting green
Outdoor chipping and putting area at a school
15 / 25
16 Configurations

Start with one space. Grow into a campus.

Every configuration serves every age. The difference is footprint and permanence. Start with one option and add other spaces as demand grows.

First step
Mobile Start
  • Mobile caged hitting bays
  • Putting area, indoor or out
  • Age-sized club sets
  • Add a simulator any time
Dedicated indoor space
Simulator Room
  • Trackman bay in a converted room
  • Screen, enclosure, turf & lighting
  • Touch-panel control for staff
  • Junior, ladies' & men's sets
Alternative · multi-use
Shared Space
  • Simulator in a theatre or hall
  • Retractable screen & curtains
  • Roll-up turf, lockable tech
  • Space returns to its main use
Flagship
Campus
  • Dedicated Trackman simulator room
  • Mobile hitting bays for group sessions
  • Outdoor chipping & putting area
  • Equipment for every age group
16 / 25
17 Equipment for Every Age

The right club in every hand.

The right-sized club makes the first swing easier. Every installation includes sets sized for the students who'll use them — and for the staff and parents who join in.

Junior golf set ages 6 to 8
Ages 6–8
Junior set
Light, short, forgiving — built for first swings.
Junior golf set ages 9 to 12
Ages 9–12
Junior set
More clubs, more range, as confidence grows.
Junior golf set ages 12 to 14
Ages 12–14
Junior set
Full-length play for growing teenagers.
Ladies golf set
Ladies
Full set
For senior students, staff and parents.
Men's golf set
Men's
Full set
For senior students, staff and parents.

Supplied from Golf View's distribution portfolio — MacGregor, Ben Hogan, Ram, Zebra and Teardrop. Quantities sized to group numbers; final sizing selected by height and fit, including senior students.

17 / 25
18 An Example Week

Busy from first bell to family night.

One installation, many uses — scheduled by the school, run by school staff.

Monday
10:00
PE enrichment — Year 5
13:00
Lunchtime open play
15:30
After-school golf activity
Tuesday
11:00
Physics: projectile motion with Trackman data
15:30
Mobile bays — courtyard session
Wednesday
09:00
PE enrichment — Year 9
13:00
Putting challenge, outdoor green
16:30
Staff wellbeing hour
Thursday
15:30
After-school golf activity
19:00
Parents' evening on the simulator
Friday
13:00
Inter-house closest-to-the-pin
18:00
Alumni & community night
TimetabledOpen & recreationalFamily & community
18 / 25
Family evening at the school simulator
19 Community & Events

A new reason to come to school.

After the last class, the space becomes the school's most social room — for families, alumni and the wider community.

  • Parents' & family evenings — the easiest invitation a school can send
  • Alumni nights — reconnect graduates with campus
  • Fundraisers — longest-drive and closest-to-the-pin nights for school causes
  • House challenges — friendly in-school competition on the big screen
  • Open days — a memorable stop on every prospective-family tour
19 / 25
20 Safety & Operation

Built for a school day.

Every installation is specified for supervised student use — durable, contained and simple for staff to run.

Contained play

Fully enclosed bays, heavy-duty impact screens and full netting on every mobile cage.

Staff control

The simulator runs only when staff unlock it; hitting bays and greens are used under staff supervision.

Age-appropriate

Junior-sized clubs and soft practice balls for the youngest groups.

Staff onboarding

Hands-on handover so PE and activity staff run sessions from day one.

SupervisedContainedSimple to run
20 / 25
21 How It Happens

From campus walk-through to first swing day.

One partner, one fixed proposal, eight clear steps — planned around your school calendar.

  1. 01Plan

    Campus Walk-through

    We visit with your team and look at every candidate space — indoors and out.

  2. 02Plan

    Concept

    A layout for the spaces you choose, matched to age groups and timetable.

  3. 03Plan

    Technical Study

    Ceiling height, screen, projection, turf, power and safety — fully specified.

  4. 04Plan

    Proposal

    One fixed proposal covering structure, technology, equipment and installation.

  5. 05Build

    Build & Fabrication

    Enclosures and mobile bays built by Golf View — timed around the school calendar.

  6. 06Build

    Installation

    Typically completed in a few days on site — school holidays welcome.

  7. 07Launch

    Staff Handover

    Calibration, walkthrough and onboarding for the staff who'll run it.

  8. 08Launch

    First Swing Day

    A launch event for students and families to open the space.

21 / 25
22 Real Projects

Real projects. The same care for your campus.

Simulator rooms, hitting cages and practice greens — built with our installation partners. The same craft goes into every school project.

Trackman simulator installation
Trackman simulator bay
Dedicated simulator room with LED lighting
Dedicated simulator room
Outdoor hitting cages
Outdoor hitting cages
Practice green and bunker
Practice green & bunker
Putting green with bunker beside a tennis court
Green beside sports courts
Multi-hole putting green
Multi-hole putting green
22 / 25
23 Why Golf View

One partner, from first idea to first swing.

TrackmanMacGregor GolfBen HoganRam GolfZebra GolfTeardrop GolfZen GolfTrackmanMacGregor GolfBen HoganRam GolfZebra GolfTeardrop GolfZen GolfTrackmanMacGregor GolfBen HoganRam GolfZebra GolfTeardrop GolfZen Golf
23 / 25
24 The Next Step

Let's find the space on your campus.

01

Arrange a campus walk-through

We look at your spaces and tell you honestly what each could become.

02

See a concept for your school

A layout for your rooms, your age groups and your timetable.

03

Host a demo day

Bring a mobile bay to campus and let students try it first.

Golf View Powered by Trackman
Contact

Let's find the space on your campus.

Tell us a little about your school and we will arrange a walk-through, a concept for your spaces or a demo day.

We reply within one business day.

Other ways to reach us
Emailinfo@golfview.golf WebsiteContact us at golfview.golf →
Athens · Greece · Cyprus · Balkans